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Programming Game AI by Example

$22.99

Author Mat Buckland

Format Paperback

Publisher Jones & Bartlett Publishers

Category Software and Programming

Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.

Authors

Mat Buckland

Additional Info

  • Publisher: Jones & Bartlett Publishers
  • Format: Paperback
  • ISBN: 9781556220784
SKU Condition Store Shelf Price  
2355256 Very Good Warehouse 19-5-4 $22.99 Add to Cart